A player of Red Dead Redemption 2 shared a hilariously awkward interaction with Sadie
Red Dead Redemption 2's open world allows for amusing and peculiar cutscene moments, such as burned or deceased non-playable characters engaging in c...

Red Dead Redemption 2's open world allows for amusing and peculiar cutscene moments, such as burned or deceased non-playable characters engaging in casual conversations.
A Reddit user initiated a cutscene featuring Sadie Adler, resulting in John Marston crashing through a saloon window and casually greeting Sadie.
While these moments may disrupt immersion for certain players, they are regarded as hilarious and iconic experiences within Rockstar Games.
A player of Red Dead Redemption 2 has shared a humorous interaction between John Marston and Sadie Adler. The game's open world allows for such peculiar moments, which often elicit laughter from the player and fellow fans.
Red Dead Redemption 2 incorporates various triggers for cutscenes within its expansive world. Most of these triggers initiate quests or conversations with other characters, but they are designed to activate once the player reaches a specific point, often disregarding the events that occurred prior to it. Consequently, certain cutscenes can appear utterly peculiar or unsettling if actions like setting an area on fire or causing an explosion are performed just before triggering the cutscene. This can result in burned or deceased NPCs engaging in a casual conversation with the player. While it is unclear if this specific case was intentional, the outcome is nonetheless amusing.
Reddit user and Red Dead Redemption 2 player realjacobVEVO experienced an awkward encounter with Sadie Adler when they accidentally crashed into the middle of a cutscene. After a brief horse ride through town, John Marston attempted to jump his horse just before reaching the saloon. However, this resulted in him being launched off the horse and crashing through the front window.
As John Marston crashes to the ground inside the bar, having broken through the window, he spots Sadie Adler, who was seated near the window. He casually greets her despite the dramatic entrance. Adding to the amusement, Sadie appears somewhat surprised to see John, which is only fitting considering the manner in which he arrived. It's worth noting that this moment is scripted, meaning Sadie will always react in the same way regardless of how the player approaches her. Nonetheless, it creates a humorous scene.
This isn't the only game from Rockstar Games that can result in humorous cutscene entrances like this, as several players mentioned in the comments. Grand Theft Auto 5 also has its own memorable entrance that has become both a time-saving strategy and a meme. Players who ride a blimp and crash it into the Galileo Observatory in Vinewood Hills during the Dead Man Walking mission can trigger a cutscene. When executed correctly, Michael will be launched out of the exploding blimp and land on the observatory's walkway, initiating a cutscene with the equally surprised Dave Norton.
While moments like these may disrupt immersion for certain players, many others find them to be hilarious and iconic experiences synonymous with Rockstar Games. It remains uncertain whether GTA 6 or Red Dead Redemption 3 will feature similar mechanics, but if they do, players will likely discover even stranger methods to initiate cutscenes in those future titles.
Red Dead Redemption 2 is currently available for PC, PlayStation 4, and Xbox One.