Baldur's Gate 3 player discovers rare, fourth wall-breaking dialogues | GAME3A
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Baldur's Gate 3 player discovers rare, fourth wall-breaking dialogues

Given the numerous paths and gameplay styles, Baldur's Gate 3 is filled with secrets. In the hundreds of hours you spend in Faerûn, you have the freed...

Luke Plunket 6 Days Ago
Baldur's Gate 3 player discovers rare, fourth wall-breaking dialogues

Given the numerous paths and gameplay styles, Baldur's Gate 3 is filled with secrets. In the hundreds of hours you spend in Faerûn, you have the freedom to pursue the main story at your leisure, making it impossible to see everything in a single playthrough. Now, a player has managed to uncover one of these rarities, and it's a bit eerie.

In this interaction, Karlach offers to try an integration tactic she picked up in Avernus. It involves no torture, but rather entails looking directly into her eyes while you answer questions. However, once you agree to play along, she begins to stare at the player, not your character. Gradually, the questions she asks become less about your journey and more about the game itself, all while Karlach peers into your soul.

This peculiar conversation with Karlach was shared by YouTuber Chubblot, and it's absolutely insane. Before delving into it, she explains that she wants to try a technique she learned from a cleric. If you agree, it immediately becomes eerie as she turns her head to look directly at the player.

Things start off simple enough, with her asking for your name and how you're doing. Then, it takes a very sudden turn, and she seems to be in distress. She begins to explain how she can see fate itself, controlled by a "hand that decides" and determining her entire life, but "barely knowing the answers itself." If that doesn't make it clear enough that she is referring to the player, the next questions will truly confirm it.

First, she asks if you know how the adventure ends. Then she asks if you've done this before, to which you can respond, "Well, I've traveled to Baldur's Gate once or twice, if that's what you mean." This is a clear reference to the first two games. But if you've never played them, you have the option to let her know or assure her that you've had "a few adventures" in other places since then.

That hardly helps because she laments being "stuck here" for "these hundred hours, or less, or more." Definitely more, Karlach, definitely more.

However, the best part is right at the end when Karlach asks if we're having fun. If you answer yes, she is thrilled and exclaims, "We did it!" If you choose something else, you're a monster. Just let her be happy, even if she's really creepy to you.

This is by no means the only discovery in Baldur's Gate 3 that has been made recently. As we reported yesterday, another player found a variety of NPCs that most fans will never encounter, as it involves killing most of the tieflings in the Grove and still siding with them. If you do this, new characters will appear in your party's camp. Larian really had to anticipate some strange player choices, didn't they?