Devastating Starfield failure causes players to lose loot in a silly way
A player of Starfield shares a humorous failure where pirates slide through a cargo area of a spaceship, preventing the player from looting their bod...
A player of Starfield shares a humorous failure where pirates slide through a cargo area of a spaceship, preventing the player from looting their bodies.
The clip of the glitch is gaining attention on the Starfield subreddit, with fans referring to it as a "classic" Bethesda bug.
Despite the glitch, initial player opinions suggest that Starfield is less prone to bugs compared to previous Bethesda games, and potential patches are in the works.
A Starfield player recently shared online about a humorous mishap where they lost some loot in a rather silly manner. Although the space role-playing game is officially released on September 5th, players who purchased one of the higher-tier editions have been able to play Starfield since September 1st.
Historically, titles from Bethesda Game Studios have had somewhat flawed launches, as is often the case with ambitious open-world RPGs. Nevertheless, the company has been determined to end this less-than-enviable track record with its latest project. Xbox Game Studios head, Matt Booty, recently hinted that Starfield will have the fewest number of bugs of any previous Bethesda games, thus making this promise.
Some technical issues have still made it into the early access version of Starfield, as recently discovered by Reddit user thedemonsoul. While following the main quest of the game on Kreet, a moon of Anselon in the Narion system, this player encountered three pirates who managed to glide through a cargo area of a spaceship. As the group huddled together due to this incident, the fan decided to eliminate them with a single well-placed grenade. However, he couldn't loot their bodies as the ship took off immediately while the corpses were still stuck upside down in its hull.
The footage of this silly scene made it to the front page of the Starfield subreddit during the game's first and only early access weekend, eliciting dozens of highly amused reactions. Most of the responses to the clip expressed astonishment at these events, labeling them as "classic" and even as a "groundbreaking Bethesda bug." One fan compared the glitch to a well-known phenomenon that allowed Skyrim giants to launch players and enemies into the air by converting excess damage from lethal hits into force.
It remains to be seen whether the issue of NPCs sliding into objects is at the top of Bethesda's priority list for bug fixes in their latest title. The early access version of Starfield has already received a comprehensive update before the official game launch, addressing a variety of technical issues in the RPG. The studio's support history suggests that another such patch could be planned, which may be released in the coming days, not least because all games since Skyrim have received two updates within weeks of their release.
Regardless of some silly errors, initial player opinions indicate that the launch of Starfield is actually less buggy compared to a typical Bethesda game. And as online reactions to this recently shared mishap show, some players don't mind harmless glitches and even consider them an inherent - if not integral - part of the Bethesda experience.
Starfield will be released on September 6th for PC and Xbox Series X/S.