Diablo 4 player unveils idea that would improve the collection of dungeon loot
Diablo 4 stays true to its genre by offering dungeons filled with loot. However, a player has developed a solution to make the collecting and selling ...
Diablo 4 stays true to its genre by offering dungeons filled with loot. However, a player has developed a solution to make the collecting and selling of items less cumbersome. While Barbarians, Sorcerers, and other classes in Diablo 4 hack their way through a nightmare dungeon and fill their inventories with rows of loot, it doesn't take long for a town portal to interrupt their killing spree. They go to the capital city of the region, carefully sell their plunder, and return to the dungeon, only to repeat the same routine a few minutes later.
As Diablo 4 lacks many convenient features that were present in its predecessors, players often find themselves having to navigate around the lack of convenience to get back into the exciting gameplay that originally captivated them in the game. In Diablo 4, there are no treasure goblins or gold-collecting pets to assist players with mountains of loot, and unlike the optimized layouts in Diablo 3's Adventure Mode, the main cities in Diablo 4 are much more decentralized.
A rather inspired solution to this problem came from WarpathWilly, who shared it with the Diablo 4 community on Reddit and received an enthusiastic response. Specifically, he takes the concept of the Scavenger from Solasta: Crown of the Magister and applies it entirely to Diablo 4. Solasta is a 5th edition CRPG in Early Access that has garnered a lot of attention among indie gamers, and the reason for its praise largely lies in the creative ways it solves the impractical aspects of adventuring. The Scavenger is an NPC that allows players to repurchase all the loot items left behind in a dungeon and then sell the rest with just one click.
It is an elegant solution that would undoubtedly work wonders for Diablo 4's current endgame loop. Not being interrupted anymore during a nightmare dungeon to clean up the inventory is something that many Diablo 4 players would gladly welcome, and the Salvager would also solve the issue of players wanting to keep only one or two items per run. This would mentally separate the combat phase of Diablo 4 from the loot comparison phase and, at least on paper, provide a much more engaging player experience.
Ultimately, it remains to be seen what Blizzard Entertainment will do with the seasonal content of Diablo 4. The community has provided developers with ample feedback, and among this multitude of suggestions, it definitely makes sense to consider implementing a Salvager in Diablo 4.
Diablo 4 is available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.