Enthusiastic fans of Mortal Kombat 1 have already achieved the remarkable feat of making Ermac a playable character
A modder has already succeeded in enabling Ermac as a playable character in Mortal Kombat 1, although it is expected that his moveset will undergo sig...
A modder has already succeeded in enabling Ermac as a playable character in Mortal Kombat 1, although it is expected that his moveset will undergo significant changes when he is officially released as part of Kombat Pack 1.
Upon NetherRealm Studios' announcement that Quan-Chi and Ermac would be included in Mortal Kombat 1's initial Kombat Pack, alongside Takeda, Homelander, Peacemaker, and Omni-Man, numerous fans inferred that their presence in the story would be excluded. However, contrary to those assumptions, both Ermac and Quan-Chi emerged as pivotal characters in the narrative, arguably surpassing certain cast members who were part of the game's original roster.
Ermac and Quan-Chi not only hold significant roles in the storyline of Mortal Kombat 1 but also present themselves as formidable adversaries to be faced multiple times. This has led to confusion among certain players, considering that they are slated to be released as downloadable content (DLC) in the future. Fortunately, it is evident that instead of being excluded from the game and hastily included in the first Kombat Pack, a modder who has made Ermac playable has demonstrated that their movesets in the story mode are merely temporary representations, and they are likely to undergo substantial changes upon their official integration into the game.
This was demonstrated by ermaccer, a Twitter user and modder who has previously provided insights into a potential tag-team fighting mode that may be introduced in the game. Recently, ermaccer shared a video showcasing their gameplay as Ermac in the story mode of the game, thereby confirming that his moveset is a composite of various abilities borrowed from different characters, such as Noob Saibot and Shang Tsung.
Upon observing the footage, it becomes evident that the majority of Ermac's fundamental attacks are adopted from other characters, leaving only his distinctive special moves intact. At present, these special moves primarily encompass his renowned slam and a rudimentary projectile. Ermaccer further affirmed that this rendition of Ermac lacks a Fatal Blow, Fatalities, and victory animations, underscoring the fact that he is currently in a skeletal state, and his forthcoming release as part of the Kombat Pack will bear substantial differences compared to his portrayal in the story mode.
While modders have not yet achieved the feat of making Quan-Chi's story mode variation playable, it is probable that the situation is similar for him, as his moveset also appears to be composed of borrowed moves complemented by a few distinctive special attacks. The reason why both characters were not included in the initial roster, despite their significant roles in the story surpassing that of certain fighters who have limited presence in the campaign, remains unclear. Nevertheless, it can be concluded that their omission was not intentional, as they have not been purposefully excluded from the game.