Remnant 2: Ranking of all damage advantages for each archetype
The wilderness of Remnant 2 is not for the faint of heart. Scattered throughout the land are numerous deadly creatures. Large, menacing boss opponents...
The wilderness of Remnant 2 is not for the faint of heart. Scattered throughout the land are numerous deadly creatures. Large, menacing boss opponents lurk in the darkness, eagerly awaiting an unsuspecting survivor to fall into their clutches. Without the proper tools, it is easy to succumb to the malevolent forces out there. Fortunately, the Archetype Advantages in Remnant 2 provide an extra boost as you navigate your way through the unknown.
If you are someone who seeks battles, then damage advantages are the way to go. Each class, known as archetypes, provides you with a helping hand in the form of increased range, higher damage, and much more.
11 Scavenger - Explorer
The "Scavenger" advantage is designed for those who seize their hard-earned loot immediately after a battle. This advantage grants that all collected items increase damage dealt by half a percent per stack for 20 seconds. As you collect more, the duration increases up to a maximum of five stacks.
The advantage can prove particularly useful when you find yourself in large areas with many enemies. Collecting loot during combat can give you an additional boost of damage to clear an area. At level six, you also gain a five percent chance of critical hits while the advantage is active. While not the best advantage, it can prove helpful when exploration becomes perilous.
10 Amplify - Archon
The Amplify module increases mod damage by five percent, making it a useful advantage if you enjoy playing with collected mods. Upgrading the advantage increases mod damage by 30 percent and grants a ten percent chance of a critical hit with mods. The base values of the Amplify advantage may not seem particularly useful at first, but when combined with the right mods, they can create interesting gameplay experiences.
Later in the game, you can obtain special weapons that are dropped by bosses. These weapons come with permanent mods that cannot be changed, making it less flexible to use different mods. While the damage may be nice, the advantage may not be on par with many others.
9 Invigorated - Medic
Invigorated gives you a 2.5 percent increase to all damage and, when upgraded, grants an 18 percent increase to all damage along with a five percent chance of critical hits. As the effect increases with higher levels, the Medic advantage can assist you during challenging battles regardless of the weapon you are using.
It's not the best advantage available; the lower numbers make it easy to overlook when compared to other damage advantages. However, it is a solid advantage for an archetype that focuses on healing.
8 Liquid Courage - Alchemist
The "Liquid Courage" advantage grants you a 2.5 percent increase to all damage. Once you reach level six, the damage increases by 25 percent, and you gain a five percent chance of critical hits.
This advantage ranks higher than that of the Medic solely due to its higher numbers, but otherwise, it is not particularly outstanding. As the archetype is oriented towards team players rather than individual wanderers, it serves its purpose quite well during a battle. It can be a good choice for both boss fights and area clearing, but still, it is not the best among them.
7 Dominator - Summoner
Since the Summoner is a rather unique class, their damage advantage also differs. With a 3.5 percent increase to mod and ability damage as long as a minion is active, and a three percent increase to ranged and melee damage for 30 seconds, the advantage is well-suited for those who enjoy letting their minions do all the work.
However, compared to other damage advantages, the "Dominator" does not reach its full potential. If you find the right accessories, the damage can be further enhanced. Until then, the base advantage comfortably lags behind many others.
6 Deadeye - Hunter
Deadeye grants you a 4 percent increase to ranged damage and a 1.5 percent increase to weak spot damage. Compared to the number of other advantages available, Deadeye may not offer such a significant advantage at first glance.
With the upgrade, you gain a 24 percent increase in ranged damage, nine percent weak spot damage, and a five percent increased critical hit chance in ranged combat. With the upgrade, it can prove extremely useful when dealing with enemies further down the road. It's a nice advantage to fall back on and clear an area before advancing further.
5 Shark - Invader
Using the "Invader" advantage means that sprinting or dodging for one second adds a stack of momentum. Each stack increases ranged and melee damage by one-seventh of a percent for 15 seconds, with a maximum of five stacks.
Invader is an incredibly useful advantage for players who enjoy jumping around during combat. The stacking potential makes it quite easy to quickly increase damage, and when combined with other advantages like the utility advantage "Circumvent," it can result in a deadly combination.
4 Pack Hunter - Handler
The "Pack Hunter" advantage grants a bonus of three percent to ranged and ability damage when your companion is active and within 40 meters. At level six, your ranged and ability damage increases by 18 percent, and your ranged and ability critical hit chance increases by five percent under the same conditions.
The main highlight of the "Handler" is its companion; an additional teammate can always be useful when you feel overwhelmed. The increased damage values and the large radius of the advantage mean that you and your companion can quickly dispatch enemies without feeling confined to a small area. When combined with other advantages, the "Pack Hunter" advantage can result in a tremendous boost in damage and help you win any battle.
3 Shift Shot - Gunslinger
With the "Shift Shot" advantage, your rate of fire increases by one and a half percent, along with a 2.5 percent increase in ranged damage. Once you reach level six, the rate of fire increases by 15 percent, ranged damage increases by 25 percent, and you gain a five percent chance of critical hits for all firearms.
Although the advantage may not seem like much at first glance, it can be much more powerful when combined with other advantages. The increased rate of fire allows you to take advantage of the advantage and take out enemies while taking a step back and relying on the increased ranged damage.
2 Close Quarters - Challenger
Challenger advantages are all about gaining an edge over enemies in combat. Since most Challenger players will engage in close-quarters combat, the "Close Quarters" advantage grants you your own little combat arena.
The advantage increases damage against enemies within ten meters by 3.5 percent; this bonus decreases until you are 20 meters away. With an upgrade, the overall damage is increased by 21 percent, and the critical hit chance increases by up to ten percent as long as you are up to 20 meters away. The best thing about this advantage is the boost to all damage types, which gives you much more freedom in how you want to fight.
No matter whether you are a fan of close combat or prefer to stick with firearms, Close Quarters will always give you a strong boost.
1 Metalworker - Engineer
The "Metalworker" advantage is undoubtedly the best advantage in Remnant 2. It increases ability damage by five percent, heavy weapon ammo capacity by five percent, and maximum health by two and a half percent. At level six, the advantage increases ability damage by 50 percent, critical ability damage by ten percent, heavy weapon ammo capacity by 50 percent, maximum health by 25 percent, and grants a nice bonus of 25 percent to weak point damage.
Just the number of enhancements alone is enough to put this advantage at the top of the list. When combined with other advantages of the Engineer archetype, you can inflict serious damage to both bosses and smaller enemies throughout the entire game.