RoboCop Rogue City was my biggest surprise of Gamescom 2023 | GAME3A
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RoboCop Rogue City was my biggest surprise of Gamescom 2023

When I started my preview of RoboCop: Rogue City at Gamescom, I had a clear picture in my mind of what I thought it would be - a straightforward third...

Zack Zwiezen Sept 08, 2023
RoboCop Rogue City was my biggest surprise of Gamescom 2023

When I started my preview of RoboCop: Rogue City at Gamescom, I had a clear picture in my mind of what I thought it would be - a straightforward third-person shooter with an OCP coating, plenty of references to the film (hopefully not too many to the sequels), and some painful hits to the family jewels.

As a big fan of the original movie and someone suffering from sleep-deprived brain on day three of Gamescom, all I wanted from Rogue City was to step into the metallic boots of Alex Murphy for a brief moment and feel like RoboCop. Nothing more, nothing less.

Although Rogue City undoubtedly succeeds in doing just that, I was surprised to discover that it offers even more. Yes, you get to deliver the whole "Dead or alive, you're coming with me" and blast villains away with surprisingly satisfying arcade shooting, but you also make decisions that influence the story, investigate crime scenes, and upgrade RoboCop with an extensive skill tree. It's the next best thing to a RoboCop simulator that has ever existed and one of the most memorable games I've played at Gamescom.

Robocop Rogue City Was My Biggest Surprise Of Gamescom 2023

My demo began with Alex Murphy appearing in the middle of a bank robbery and doing what he does best - diving in and smashing heads. I immediately wiped out a series of villains with headshots from my Auto 9 before grabbing another dirty criminal and tossing him around like a rag doll while being shot from all sides and feeling nothing. The last lawbreaker met his end after I used my special targeting function to hit a metal plate behind him and let a bullet bounce through his brain.

That was all within the first five minutes of my time with Rogue City. The rest of my session saw me tossing motorcycles around, smashing enemies across the room, and skillfully making headshots as if it were nothing at all. Teyon has captured the essence of RoboCop here - he's slow and tank-like, but he's also equipped with useful technology and feels nearly invincible against a gang of thugs.

As great as all the... um, I mean, law enforcement of course, the best part of my demo came when I was told to check out RoboCop's skill tree. I was faced with a bewildering array of options that not only hinted at a variety of possibilities and customizations for RoboCop but also came with a sort of mini-game where I had to direct the right amount of energy towards upgrades to feel their full effect. Given the already existing strength of RoboCop, I was pleasantly surprised by the number of options available and was eager to try them all.

Robocop Rogue City Was My Biggest Surprise Of Gamescom

The surprises continued as I reached the offices of the bank and encountered a journalist who had uncovered some kind of conspiracy related to the heist. Here, I had the choice to follow one of my main directives by arresting her for breaking the law or to let her go and allow Alex Murphy's human side to come to the forefront a bit.

Of course, I decided to arrest her and push RoboCop further towards machine rather than human, but I'm curious about what would have happened if I had let her go. I was told that player decisions can influence the ending and which characters can survive, which is a depth I did not expect after spending the last 15 minutes turning a gang of villains into mush.

The rest of my demo focused more on shooting and action as RoboCop made his way out of the bank and into the dangerous streets of Detroit, but I was told that there is much more to the game, such as investigation sections where RoboCop must gather clues to solve crimes, side missions that can be resolved in less violent ways, and some open environments to explore.

Robocop Rogue City Was My Biggest Surprise Of

How well it integrates with the arcade action of the rest of the game is something I will only see after the full release, but it sounds incredibly promising. My time with Rogue City has shown that it has the potential to be a satisfying RoboCop shooter, but it's the aspects I didn't expect, like the extensive skill tree and dialogue options, that have put it on my list as another big game to look out for later this year.