Starfield players desire to witness dismembered bodies
The starry sky has finally arrived, and aspiring astronauts all over the world are finally exploring the inhabited systems in their own spacecraft. It...

The starry sky has finally arrived, and aspiring astronauts all over the world are finally exploring the inhabited systems in their own spacecraft. It has been received very positively by both fans and critics alike, but that doesn't mean there aren't any disappointing aspects that players would have liked to see elaborated on. For instance, some individuals have expressed their disappointment regarding the absence of depictions of violence in the game on the Starfield subreddit.
Brought to attention by u/smrtfxelc, quite a few people are disappointed by the abundance of flawlessly perfect bodies they encounter alongside literal pools of blood. Obviously, if one is injured enough to have gallons of blood spread across the floor, they most likely have lost a limb or suffered a rather cataclysmic injury. They should have had at least one or two visible traces, but instead, as per u/smrtfxelc, they appear to have decided to "smear jam on the floor and take a nap in it."
Others are also disappointed with the opponents' reaction to death, as it seems that the typical Bethesda ragdoll physics are not intense enough when shooting someone in the face with a shotgun. One fan describes the way characters move like puppets in this manner as "boring, pathetic, and artificial," while another simply desires more depictions of violence to make the whole experience more realistic and immersive. It must be admitted that it somewhat detracts from the immersion when a character is shot in the head with an assault rifle and simply collapses to the ground.
It is somewhat peculiar that Starfield offers so little depictions of violence, especially when compared to Bethesda's previous titles. In Fallout 4, one could precisely target an enemy's head using the VATS system and witness it explode into a pulp. Moreover, the game featured the "Bloody Mess" perk to increase the likelihood of limb severances. Skyrim is perhaps the least violent modern title by Bethesda, yet even there, one could occasionally witness cinematic decapitations.
Starfield is already a technical marvel, and the game has been limited to 30 fps due to the multitude of different systems active within the game. We're not exactly sure why there are so few depictions of violence, but it's likely that adding a complex limb severance system would have been one feature too many to ensure smooth gameplay. Starfield is undoubtedly Bethesda's most meticulously polished title at launch, so perhaps sacrificing some depictions of violence was worth it to have fewer glitches.