Starfield players humorously interrupt Brogan's speech in the tutorial
The tutorial dungeon of Starfield, the Kreet Research Lab, entrusts players with the most important aspects of gameplay, such as flying a spaceship a...
The tutorial dungeon of Starfield, the Kreet Research Lab, entrusts players with the most important aspects of gameplay, such as flying a spaceship and interacting with the environment.
Players can choose to reason with Brogan through persuasion options, but one player opted for combat by throwing a grenade, humorously interrupting the boss's speech.
Dialogues in Starfield can be interrupted by external influences such as wildlife, allowing players to handle situations in different ways, including shooting someone during a conversation if things go wrong.
A Starfield player has shared a video in which they roughly defeat Brogan, a captain of the Crimson Fleet and unofficial punching bag of the game. Exploring Kreet in Starfield is likely to be one of the first things players do once they have created their character and obtained their spaceship. Vasco, the first companion in Starfield, urges the protagonist to eliminate the threat of the Crimson Fleet before heading to New Atlantis to meet Constellation, and thus, the Kreet Research Lab serves as the game's tutorial dungeon.
Compared to previous Bethesda titles, defeating Brogan and his band of pirates in Starfield is the equivalent of escaping Helgen through the caves and defeating the Frostbite Spiders. Similar to Skyrim's tutorial, Starfield ensures that players become familiar with the core aspects of gameplay through the Kreet section of the game - from flying a spaceship and unlocking containers with a digipick to persuading characters through dialogue and scanning the world around them.
Since the early access launch of Starfield, many players seem to be very trigger-happy when it comes to combat in the game. Although Brogan is intended to be the first "boss" enemy players encounter in Starfield, he can also be pacified through the right persuasion options. However, Aaron S. Bailey didn't even have the opportunity to make those decisions in his playthrough as he preemptively threw a grenade upon seeing the initial enemies. This humorously disrupted Brogan's conversation and prompted him to attack the player in the midst of his speech.
This event is not limited to Brogan alone, as any external influence (whether caused by the player or someone else) can interrupt any conversation at any time. For example, Starfield players could be having a conversation with Sarah Morgan in the middle of the wilderness on a random planet, only to have their discussion interrupted by the local wildlife. This uninhibited style of dialogue in Starfield provides players with more gameplay options to handle any given situation, as it doesn't prevent them from shooting the person they're talking to if they feel the conversation is going awry.
Although players have had their issues with Starfield's map and other features that didn't meet expectations, it is still a typical Bethesda sandbox, and the overall impression tends to lean towards the positive. Starfield has gained considerable popularity on Steam for an early access game, and while patches and mods address the game's pressing issues, Bethesda fans can undoubtedly enjoy the interstellar adventure of Starfield for many years to come.
Starfield will be released on September 6th for PC and Xbox Series X/S.