The DLCs of Baldur's Gate 3 can do so much more than just increasing the level cap
I must admit, I am a greedy player. I haven't finished playing Baldur's Gate 3 yet and I'm already dreaming about DLCs and expansions. I loved my time...
I must admit, I am a greedy player. I haven't finished playing Baldur's Gate 3 yet and I'm already dreaming about DLCs and expansions. I loved my time with the game but had to interrupt it to play Starfield and report on it, which I did with a certain disappointment. I didn't enjoy Starfield as much as many others out there, as I have emphasized repeatedly. During a large portion of my playtime, I yearned to return to Baldur's Gate 3 and continue my adventures, but I am determined to finish Starfield and give it a fair chance.
I can't prevent myself from feeling afraid to return to BG3 because I know that ultimately I will complete the campaign and finish the game. I have very mixed feelings about returning to the game a month after its initial release - I'm glad I took my time as many bugs have been fixed, but I also really want to know how my story will end, even though I fear the day it's over. At the same time, the game has great potential for replayability, and I know that on a second playthrough, I will experience a very different ending and a very different journey in a whole new way, and I'm excited to explore those possibilities.
What would alleviate the sting of finishing this excellent game is the possibility of expansions. Yes, I know, I know, Baldur's Gate 3 is a huge game that I haven't even completed yet. It's an unimaginably deep and detailed role-playing game like none before. Asking Larian Studios to build even more upon it may make me seem ungrateful, and the team has already stated that they currently have no plans or roadmap for DLC (I mentioned I'm greedy). But I don't believe that DLC for Baldur's Gate 3 needs to be as grand as we might initially imagine.
Players have suggested that DLC could take us to various significant cities in the Dungeons & Dragons world, introduce new species not native to Faerûn, or increase the level cap beyond 12. Studio Director Swen Vincke has said that it would be challenging to adapt adventures beyond level 12, but I don't believe that's what players need. We would have much more fun with individual adventures, a staple of the Dungeons & Dragons experience. They don't even have to be at a high level because combat doesn't always have to be the focus.
I would love to have the opportunity to continue spending time with my companions even after completing the game, even if it means getting involved in insignificant, meaningless adventures. Give me a fun prank where we end up at a masquerade ball. Give me an expansion that focuses solely on going on dates with Karlach and telling her how beautiful she is. Ambitiously, give me prequels for the origin characters.
There are so many interesting possibilities for how the DLCs of Baldur's Gate 3 could go, aside from surpassing the current level cap. Instead of demanding the impossible from Larian, maybe we should just hope to get more of what Larian is truly great at: storytelling. I want more characters, not more complex gameplay. It may be something we never get, but it would be an incredible next step for my game of the year.