The fetch quests in Starfield become even more painful after playing Baldur's Gate 3
Prior to the release of Starfield, I found myself in the habit of asking friends if they wouldBethesda is renowned for its fetch quests, that is true...

Prior to the release of Starfield, I found myself in the habit of asking friends if they would
Bethesda is renowned for its fetch quests, that is true, but I had hoped that Starfield would offer a bit more depth in its missions
Baldur's Gate 3 wonderfully satisfies this craving, as the entire game is driven by its narrative. After all, it is based on a Dungeons & Dragons campaign, renowned for its captivating storylines.
Even if it is not directly related to saving your own life, there is always a motive behind what you do. Whether it's infiltrating a goblin camp to rescue a druid or embarking on a perilous journey to retrieve a long-lost artifact
On the other hand, Starfield lacks motivation. Everything revolves around a mystery: What exactly are these artifacts you are collecting? I still don't know, as I am still quite early in the game.
Furthermore, every quest appears equally devoid of meaning. A shady individual at an electronics store sent me to Red Mile to pick up a package for him, seemingly without any clear purpose.
So much in Starfield feels devoid of purpose - constructing outposts, killing pirates, exploring planets, the countless empty planets, and more.