The Perils of Playing the Hero with an Evil Party in Baldur's Gate 3
Ah, the joys of being evil in RPGs! There's something thrilling about embracing the dark side, playing the dastardly villain who wreaks havoc and leav...
Ah, the joys of being evil in RPGs! There's something thrilling about embracing the dark side, playing the dastardly villain who wreaks havoc and leaves a trail of chaos in their wake. But what happens when you try to be the hero, the paragon of virtue, while surrounded by a party of irredeemable evildoers? Welcome to my current predicament in Baldur's Gate 3, where I'm attempting to save the world and fulfill my paladin duties, all while my party members cheer on insatiable power and plot their own sinister schemes.
Let me introduce you to my motley crew. First, there's Gale, the necromancer who I inadvertently turned into an angel on my shoulder. Then there's Minthara, the power-hungry and irredeemable troublemaker. And of course, we can't forget Astarion, the charming pale elf with a penchant for mischief. Together, they form a devilish trio that tests my resolve at every turn.
In our latest adventure into Shar's Gauntlet, we convinced Orthon Yurgir to meet an untimely end, all for the sake of plundering his loot and reaching the Nightsong. Little did I know, this act fulfilled a deal Astarion had made with Raphael, uncovering a ritual that would allow his master, Cazador, to ascend to godhood by sacrificing his followers. As a paladin dedicated to justice and righteousness, I couldn't stand by and let such senseless murder occur. I vowed to stop Cazador and save Astarion from his dark path.
But then, Minthara appeared, whispering her twisted suggestion that we let Astarion ascend in Cazador's place, harnessing that power to overthrow the Absolute, a force she also seeks to manipulate for her own gain. Suddenly, my resolve wavered. Every heroic act I performed felt undermined by the jabs from my companions and their hidden plotting. Bringing a bloodthirsty murderer to the most powerful being in Faerûn—am I naive, a complete idiot, or just too infatuated with my hot drow girlfriend to see the risks I'm taking? I hardly embody the paragon of valour anymore.
I find myself dangerously close to breaking my oath. The constant nagging from my party, urging me to seize every opportunity for power, wears me down. The tieflings have made it to Baldur's Gate under my protection this time, but the dark urge to let Astarion ascend again tugs at me, even though I'm not even playing as Durge!
To make matters worse, I have Gale by my side, surrounded by resurrected zombies of those I failed to save or those I mercilessly cut down. While he may not be as enthusiastic about mass murder as Minthara and Astarion, twisting Gale into an all-powerful necromancer feels just as morally gray.
Baldur's Gate 3 excels at allowing players to shape their own stories within the backdrop of Larian's gripping tale of mind flayers and parasites. It's liberating to play as a good character without dismissing the more villainous party members. However, their influence is starting to rub off on me. Minthara's words linger in my mind. It would be easier to vanquish the Absolute with every ounce of power we can grasp, but the cost is too great, and Gale has his hands full with his experiments.
So here I am, torn between my paladin oath and the allure of darkness. The path of righteousness isn't always easy, especially when surrounded by such wicked companions. Will I stay true to my principles or succumb to the temptation of power? Only time will tell.
Released: October 6, 2020
Developer(s): Larian Studios
Publisher(s): Larian Studios
ESRB: T for Teen